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	<id>https://wiki.betamc.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aq2a</id>
	<title>BetaMC Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.betamc.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aq2a"/>
	<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php/Special:Contributions/Aq2a"/>
	<updated>2026-10-30T12:00:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.betamc.org/index.php?title=Staff_List&amp;diff=3228</id>
		<title>Staff List</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Staff_List&amp;diff=3228"/>
		<updated>2026-09-16T21:06:07Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BetaMC Staff are tasked with enforcing rules, helping out players, and managing the server community.&lt;br /&gt;
&lt;br /&gt;
==Current Staff==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#AA0000; color: white;&amp;quot; | Administrator (OP)&lt;br /&gt;
! style=&amp;quot;background-color:#FFAA00; color: white;&amp;quot; | Sr. Moderator&lt;br /&gt;
! style=&amp;quot;background-color:#5555FF; color: white;&amp;quot; | Moderator&lt;br /&gt;
! style=&amp;quot;background-color:#FF55FF; color: white;&amp;quot; | Sr. Developer&lt;br /&gt;
! style=&amp;quot;background-color:#AA00AA; color: white;&amp;quot; | Developer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* https://minotar.net/helm/zavdav/16.png [[User:zavdav|zavdav]] (Owner)&lt;br /&gt;
* https://minotar.net/helm/LizzieSteph/16.png [[User:LizzieSteph|LizzieSteph]]&lt;br /&gt;
* https://minotar.net/helm/VanillaCake__/16.png [[User:VanillaCake__|VanillaCake__]]&lt;br /&gt;
* https://minotar.net/helm/Discoo/16.png [[User:Discoo|Discoo]]&lt;br /&gt;
|&lt;br /&gt;
* https://minotar.net/helm/krisdoart/16.png [[User:krisdoart|krisdoart]]&lt;br /&gt;
|&lt;br /&gt;
* https://minotar.net/helm/TheHamburglarXL/16.png [[User:TheHamburglarXL|TheHamburglarXL]]&lt;br /&gt;
* https://minotar.net/helm/amfman/16.png [[User:amfman|amfman]]&lt;br /&gt;
* https://minotar.net/helm/Blegla/16.png [[User:Blegla|Blegla]]&lt;br /&gt;
* https://minotar.net/helm/EggBot751/16.png [[User:EggBot751|EggBot751]]&lt;br /&gt;
* https://minotar.net/helm/StayInSchoolKid/16.png [[User:StayInSchoolKid|StayInSchoolKid]]&lt;br /&gt;
* https://minotar.net/helm/DavidZenkay11/16.png [[User:DavidZenkay11|DavidZenkay11]]&lt;br /&gt;
* https://minotar.net/helm/cade510/16.png [[User:cade510|cade510]]&lt;br /&gt;
* https://minotar.net/helm/apples82/16.png [[User:apples82|apples82]]&lt;br /&gt;
|&lt;br /&gt;
* https://minotar.net/helm/RobertWesner/16.png [[User:RobertWesner|RobertWesner]]&lt;br /&gt;
* https://minotar.net/helm/Garsooon/16.png [[User:Garsooon|Garsooon]]&lt;br /&gt;
|&lt;br /&gt;
* https://minotar.net/helm/1blckhrt/16.png [[User:1blckhrt|1blckhrt]] (OP)&lt;br /&gt;
* https://minotar.net/helm/Grassboii/16.png [[User:Grassboii|Grassboii]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Former Staff ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#AA0000; color: white;&amp;quot; | Administrator (OP)&lt;br /&gt;
! style=&amp;quot;background-color:#FFAA00; color: white;&amp;quot; | Sr. Moderator&lt;br /&gt;
! style=&amp;quot;background-color:#5555FF; color: white;&amp;quot; | Moderator&lt;br /&gt;
! style=&amp;quot;background-color:#FF55FF; color: white;&amp;quot; | Sr. Developer&lt;br /&gt;
! style=&amp;quot;background-color:#AA00AA; color: white;&amp;quot; | Developer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* https://minotar.net/helm/Owen2k6/16.png [[User:Owen2k6|Owen2k6]] &lt;br /&gt;
* https://minotar.net/helm/Orknarok_666/16.png [[User:Orknarok_666|Orknarok_666]]&lt;br /&gt;
* https://minotar.net/helm/SvGaming234/16.png [[User:SvGaming234|SvGaming234]]&lt;br /&gt;
* https://minotar.net/helm/jcheese7/16.png [[User:jcheese7|jcheese7]] &amp;lt;br&amp;gt;- Former Owner&amp;lt;/br&amp;gt;&lt;br /&gt;
* https://minotar.net/helm/aq2a/16.png [[User:aq2a|aq2a]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* https://minotar.net/helm/CruxyMC/16.png [[User:CruxyMC|CruxyMC]]&lt;br /&gt;
* https://minotar.net/helm/R0LU/16.png [[User:R0LU|R0LU]]&lt;br /&gt;
* https://minotar.net/helm/KingDaKa4/16.png [[User:KingDaKa4|KingDaKa4]]&lt;br /&gt;
* https://minotar.net/helm/Aceicle/16.png [[User:Aceicle|Aceicle]]&lt;br /&gt;
* https://minotar.net/helm/Dude123Lego/16.png [[User:Dude123Lego|Dude123Lego]]&lt;br /&gt;
* https://minotar.net/helm/matt/16.png [[User:matt|matt]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Staff Timeline ==&lt;br /&gt;
===2024===&lt;br /&gt;
&#039;&#039;&#039;October&#039;&#039;&#039;&lt;br /&gt;
*13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/jcheese7/16.png [[User:Jcheese7|jcheese7]], https://minotar.net/helm/Orknarok_666/16.png [[User:Orknarok_666|Orknarok_666]] and https://minotar.net/helm/aq2a/16.png [[User:aq2a|aq2a]] found BetaMC&lt;br /&gt;
*14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; -&lt;br /&gt;
** https://minotar.net/helm/Owen2k6/16.png [[User:Owen2k6|Owen2k6]] joins as Admininstrator&lt;br /&gt;
** https://minotar.net/helm/1blckhrt/16.png [[User:1blckhrt|1blckhrt]] joins as Developer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November&#039;&#039;&#039;&lt;br /&gt;
*13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/zavdav/16.png [[User:zavdav|zavdav]] and https://minotar.net/helm/SvGaming234/16.png [[User:SvGaming234|SvGaming234]] join as Developers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;December&#039;&#039;&#039;&lt;br /&gt;
*5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/CruxyMC/16.png [[User:CruxyMC|CruxyMC]] joins as Moderator&lt;br /&gt;
*12&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Dude123Lego/16.png [[User:Dude123Lego|Dude123Lego]] joins as Moderator &lt;br /&gt;
&lt;br /&gt;
===2025===&lt;br /&gt;
&#039;&#039;&#039;January&#039;&#039;&#039;&lt;br /&gt;
*25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Owen2k6/16.png [[User:Owen2k6|Owen2k6]] resigns&lt;br /&gt;
&#039;&#039;&#039;February&#039;&#039;&#039;&lt;br /&gt;
*21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - https://minotar.net/helm/R0LU/16.png [[User:R0LU|R0LU]] is promoted to Trial-Mod&lt;br /&gt;
&#039;&#039;&#039;March&#039;&#039;&#039;&lt;br /&gt;
*4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; -&lt;br /&gt;
** https://minotar.net/helm/R0LU/16.png [[User:R0LU|R0LU]] is promoted to Moderator&lt;br /&gt;
** https://minotar.net/helm/Grassboii/16.png [[User:Grassboii|Grassboii]] is promoted to Developer&lt;br /&gt;
*6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/amfman/16.png [[User:amfman|amfman]] is promoted to Trial-Mod&lt;br /&gt;
*22&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; - https://minotar.net/helm/amfman/16.png [[User:amfman|amfman]] is promoted to Moderator&lt;br /&gt;
*30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/krisdoart/16.png [[User:krisdoart|krisdoart]] is promoted to Trial-Mod&lt;br /&gt;
&#039;&#039;&#039;April&#039;&#039;&#039;&lt;br /&gt;
*11&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/krisdoart/16.png [[User:krisdoart|krisdoart]] is promoted to Moderator&lt;br /&gt;
*14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/CruxyMC/16.png [[User:CruxyMC|CruxyMC]] resigns&lt;br /&gt;
*16&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/amfman/16.png [[User:amfman|amfman]] and https://minotar.net/helm/R0LU/16.png [[User:R0LU|R0LU]] are demoted&lt;br /&gt;
*30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/SvGaming234/16.png [[User:SvGaming234|SvGaming234]] is promoted to Administrator&lt;br /&gt;
&#039;&#039;&#039;May&#039;&#039;&#039;&lt;br /&gt;
*18&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/KingDaKa4/16.png [[User:KingDaKa4|KingDaKa4]] is promoted to Trial-Mod&lt;br /&gt;
*23&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Discoo/16.png [[User:Discoo|Discoo]] is promoted to Trial-Mod&lt;br /&gt;
&#039;&#039;&#039;June&#039;&#039;&#039;&lt;br /&gt;
*12&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Discoo/16.png [[User:Discoo|Discoo]] is promoted to Moderator&lt;br /&gt;
*17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - &lt;br /&gt;
** https://minotar.net/helm/KingDaKa4/16.png [[User:KingDaKa4|KingDaKa4]] is promoted to Moderator&lt;br /&gt;
** https://minotar.net/helm/TheHamburglarXL/16.png [[User:TheHamburglarXL|TheHamburglarXL]] is promoted to Trial-Mod&lt;br /&gt;
*19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Garsooon/16.png [[User:Garsooon|Garsooon]] is promoted to Developer&lt;br /&gt;
*20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Aceicle/16.png [[User:Aceicle|Aceicle]] is promoted to Trial-Mod&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;July&#039;&#039;&#039;&lt;br /&gt;
*3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - https://minotar.net/helm/TheHamburglarXL/16.png [[User:TheHamburglarXL|TheHamburglarXL]] is promoted to Moderator&lt;br /&gt;
*8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Aceicle/16.png [[User:Aceicle|Aceicle]] is promoted to Moderator&lt;br /&gt;
*14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/KingDaKa4/16.png [[User:KingDaKa4|KingDaKa4]] is demoted&lt;br /&gt;
*16&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/LizzieSteph/16.png [[User:LizzieSteph|LizzieSteph]] is promoted to Trial-Mod&lt;br /&gt;
*29&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/LizzieSteph/16.png [[User:LizzieSteph|LizzieSteph]] is promoted to Moderator&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;September&#039;&#039;&#039;&lt;br /&gt;
*25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Orknarok_666/16.png [[User:Orknarok_666|Orknarok_666]] resigns&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;October&#039;&#039;&#039;&lt;br /&gt;
*17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/amfman/16.png [[User:amfman|amfman]] rejoins the staff team and is promoted to Trial-Mod&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November&#039;&#039;&#039;&lt;br /&gt;
*1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - https://minotar.net/helm/amfman/16.png [[User:amfman|amfman]] is promoted to Moderator&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;December&#039;&#039;&#039;&lt;br /&gt;
*13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/zavdav/16.png [[User:zavdav|zavdav]] is promoted to Administrator&lt;br /&gt;
*18&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Discoo/16.png [[User:Discoo|Discoo]] and https://minotar.net/helm/krisdoart/16.png [[User:krisdoart|krisdoart]] are promoted to Sr. Moderator&lt;br /&gt;
&lt;br /&gt;
===2026===&lt;br /&gt;
&#039;&#039;&#039;January&#039;&#039;&#039;&lt;br /&gt;
*13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/matt/16.png [[User:matt|matt]] is promoted to Trial-Mod&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;February&#039;&#039;&#039;&lt;br /&gt;
*1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - https://minotar.net/helm/matt/16.png [[User:matt|matt]] is promoted to Moderator&lt;br /&gt;
*14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Aceicle/16.png [[User:Aceicle|Aceicle]] and https://minotar.net/helm/Dude123Lego/16.png [[User:Dude123Lego|Dude123Lego]] are demoted&lt;br /&gt;
*22&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; - https://minotar.net/helm/RobertWesner/16.png [[User:RobertWesner|RobertWesner]] is promoted to Developer&lt;br /&gt;
*23&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Blegla/16.png [[User:Blegla|Blegla]] is promoted to Trial-Mod&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;March&#039;&#039;&#039;&lt;br /&gt;
*5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/VanillaCake__/16.png [[User:VanillaCake__|VanillaCake__]] is promoted to Trial-Mod&lt;br /&gt;
*13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; -&lt;br /&gt;
** https://minotar.net/helm/Blegla/16.png [[User:Blegla|Blegla]] is promoted to Moderator&lt;br /&gt;
** https://minotar.net/helm/RobertWesner/16.png [[User:RobertWesner|RobertWesner]] is promoted to Sr. Developer&lt;br /&gt;
*18&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/VanillaCake__/16.png [[User:VanillaCake__|VanillaCake__]] is promoted to Moderator&lt;br /&gt;
*19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/LizzieSteph/16.png [[User:LizzieSteph|LizzieSteph]] is promoted to Sr. Moderator&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May&#039;&#039;&#039;&lt;br /&gt;
*5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/EggBot751/16.png [[User:EggBot751|EggBot751]] is promoted to Trial-Mod&lt;br /&gt;
*24&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/EggBot751/16.png [[User:EggBot751|EggBot751]] is promoted to Moderator&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;June&#039;&#039;&#039;&lt;br /&gt;
*25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/VanillaCake__/16.png [[User:VanillaCake__|VanillaCake__]] is promoted to Sr. Moderator&lt;br /&gt;
*29&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/StayInSchoolKid/16.png [[User:StayInSchoolKid|StayInSchoolKid]] is promoted to Trial-Mod&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;July&#039;&#039;&#039;&lt;br /&gt;
*8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - &lt;br /&gt;
** https://minotar.net/helm/LizzieSteph/16.png [[User:LizzieSteph|LizzieSteph]] and https://minotar.net/helm/VanillaCake__/16.png [[User:VanillaCake__|VanillaCake__]] are promoted to Administrator&lt;br /&gt;
** https://minotar.net/helm/SvGaming234/16.png [[User:SvGaming234|SvGaming234]] resigns&lt;br /&gt;
** https://minotar.net/helm/DavidZenkay11/16.png [[User:DavidZenkay11|DavidZenkay11]] is promoted to Trial-Mod&lt;br /&gt;
*14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; -&lt;br /&gt;
** https://minotar.net/helm/aq2a/16.png [[User:aq2a|aq2a]] succeeds https://minotar.net/helm/jcheese7/16.png [[User:jcheese7|jcheese7]] as Server Owner&lt;br /&gt;
** https://minotar.net/helm/StayInSchoolKid/16.png [[User:StayInSchoolKid|StayInSchoolKid]] is promoted to Moderator&lt;br /&gt;
*25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/DavidZenkay11/16.png [[User:DavidZenkay11|DavidZenkay11]] is promoted to Moderator&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;August&#039;&#039;&#039;&lt;br /&gt;
*12&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/cade510/16.png [[User:cade510|cade510]] is promoted to Trial-Mod&lt;br /&gt;
*13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/apples82/16.png [[User:apples82|apples82]] is promoted to Trial-Mod&lt;br /&gt;
*14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/jcheese7/16.png [[User:jcheese7|jcheese7]] retires from active staffing, though remaining in an advisory role&lt;br /&gt;
*21&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Garsooon/16.png [[User:Garsooon|Garsooon]] is promoted to Sr. Developer&lt;br /&gt;
*27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/Discoo/16.png [[User:Discoo|Discoo]] is promoted to Administrator&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;September&#039;&#039;&#039;&lt;br /&gt;
*1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - https://minotar.net/helm/cade510/16.png [[User:cade510|cade510]] and https://minotar.net/helm/apples82/16.png [[User:apples82|apples82]] are promoted to Moderator&lt;br /&gt;
*10&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/matt/16.png [[User:matt|matt]] is demoted&lt;br /&gt;
*13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - https://minotar.net/helm/zavdav/16.png [[User:zavdav|zavdav]] succeeds https://minotar.net/helm/aq2a/16.png [[User:aq2a|aq2a]] as Server Owner&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=User:Aq2a&amp;diff=3227</id>
		<title>User:Aq2a</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=User:Aq2a&amp;diff=3227"/>
		<updated>2026-09-16T20:59:56Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:User]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;text-align:center; width:200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|&#039;&#039;&#039;aq2a&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|https://minotar.net/avatar/985b9366cdc145c2aa7bcd6a0837e47f/128.png&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank:&#039;&#039;&#039; Former Administrator&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Joined:&#039;&#039;&#039; Oct. 28th, 2024&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|&#039;&#039;&#039;inactive&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;aq2a&#039;&#039;&#039; is one of the three founding members of &#039;&#039;&#039;BetaMC&#039;&#039;&#039;, and currently serves on it&#039;s staff team as an &#039;&#039;Admin&#039;&#039;. He manages the [[BMC Warehouse]], runs the towns of [[Cascadia]] and [[Oceanside]], and serves as the intermediary of the [[Lootmeister]].&lt;br /&gt;
&lt;br /&gt;
==Player History==&lt;br /&gt;
===Pre-BMC===&lt;br /&gt;
&#039;&#039;&#039;aq2a&#039;&#039;&#039; was one of the original three people who created &#039;&#039;&#039;BetaMC&#039;&#039;&#039;, all of which were long-time players on our partner server RetroMC. After floating the idea of starting a server on their own, and upon discovering that the domain name of &#039;betamc.org&#039; was available, [[User:jcheese7|jcheese7]], [[User:Orknarok_666|Orknarok_666]] and &#039;&#039;&#039;aq2a&#039;&#039;&#039; started creating &#039;&#039;&#039;BetaMC&#039;&#039;&#039;.&lt;br /&gt;
===First BMC Map===&lt;br /&gt;
&#039;&#039;&#039;aq2a&#039;&#039;&#039; first joined &#039;&#039;&#039;BetaMC&#039;&#039;&#039; on the [[Old Map]] a day after it was created. Over the next few weeks he would design and build the general shape of the spawn cathedral. He would later also go on to create the first admin shop inside this structure. Despite not playing on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; very frequently at this time, &#039;&#039;&#039;aq2a&#039;&#039;&#039; would play from time to time to plan out potential builds.&lt;br /&gt;
&lt;br /&gt;
===Server opening===&lt;br /&gt;
Shortly after the loss of the  [[Old Map]], &#039;&#039;&#039;aq2a&#039;&#039;&#039; would begin construction with [[User:Orknarok_666|Orknarok_666]] on the new [[Spawn Castle]]. This constructed took a number of months as both &#039;&#039;&#039;aq2a&#039;&#039;&#039; and [[User:Orknarok_666|Orknarok_666]] were both distracted with other activities. Pressure mounted during December of 2024, as the server had a target opening date of Christmas 2025. &#039;&#039;&#039;aq2a&#039;&#039;&#039; and [[User:Orknarok_666|Orknarok_666]] would eventually finish the [[Spawn Castle]] along with the wall surrounding spawn around January 2025, and the server was opened. &lt;br /&gt;
&lt;br /&gt;
===Oceanside development===&lt;br /&gt;
At first, &#039;&#039;&#039;aq2a&#039;&#039;&#039; spend a majority of time on the server building his town, [[Oceanside]]. Similarly to how he usually built on other servers, this town was not public and had a strict theme. During this time, &#039;&#039;&#039;aq2a&#039;&#039;&#039; was semi-active, hopping on for a few hours every few weeks. He would build some structures then log off.&lt;br /&gt;
&lt;br /&gt;
===Cascadia===&lt;br /&gt;
Sometime around March, 2025, &#039;&#039;&#039;aq2a&#039;&#039;&#039; discovered a beautiful valley that was completely naturally generated. He set a home there and created a claim, intending to come back later. Around April, he would return to this spot and begin construction on a town named &#039;&#039;&#039;Adal&#039;&#039;&#039;. He would build a few structures and begin planning out a larger town. In the summer of 2025, &#039;&#039;&#039;aq2a&#039;&#039;&#039; would sink considerable time into &#039;&#039;&#039;Adal&#039;&#039;&#039; and build a particularly large building that would become the [[BMC Warehouse]]. It was around this time that the town was renamed to [[Cascadia]]. Today, [[Cascadia]] is usually where you&#039;ll find &#039;&#039;&#039;aq2a&#039;&#039;&#039;, either working on a build, planning, or just AFK. The town is now defunct.&lt;br /&gt;
&lt;br /&gt;
===BMC Warehouse===&lt;br /&gt;
==Staff Involvement==&lt;br /&gt;
&#039;&#039;&#039;aq2a&#039;&#039;&#039; was a founding administrator of &#039;&#039;&#039;BetaMC&#039;&#039;&#039; along with [[User:Jcheese7|Jcheese7]] and [[User:Orknarok_666|Orknarok_666]] and was briefly owner before retiring in 2026.&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=User:Aq2a&amp;diff=3226</id>
		<title>User:Aq2a</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=User:Aq2a&amp;diff=3226"/>
		<updated>2026-09-16T20:59:44Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:User]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;text-align:center; width:200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|&#039;&#039;&#039;aq2a&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|https://minotar.net/avatar/985b9366cdc145c2aa7bcd6a0837e47f/128.png&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rank:&#039;&#039;&#039; Former Administrator&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Joined:&#039;&#039;&#039; Oct. 28th, 2024&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|&#039;&#039;&#039;Active&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;aq2a&#039;&#039;&#039; is one of the three founding members of &#039;&#039;&#039;BetaMC&#039;&#039;&#039;, and currently serves on it&#039;s staff team as an &#039;&#039;Admin&#039;&#039;. He manages the [[BMC Warehouse]], runs the towns of [[Cascadia]] and [[Oceanside]], and serves as the intermediary of the [[Lootmeister]].&lt;br /&gt;
&lt;br /&gt;
==Player History==&lt;br /&gt;
===Pre-BMC===&lt;br /&gt;
&#039;&#039;&#039;aq2a&#039;&#039;&#039; was one of the original three people who created &#039;&#039;&#039;BetaMC&#039;&#039;&#039;, all of which were long-time players on our partner server RetroMC. After floating the idea of starting a server on their own, and upon discovering that the domain name of &#039;betamc.org&#039; was available, [[User:jcheese7|jcheese7]], [[User:Orknarok_666|Orknarok_666]] and &#039;&#039;&#039;aq2a&#039;&#039;&#039; started creating &#039;&#039;&#039;BetaMC&#039;&#039;&#039;.&lt;br /&gt;
===First BMC Map===&lt;br /&gt;
&#039;&#039;&#039;aq2a&#039;&#039;&#039; first joined &#039;&#039;&#039;BetaMC&#039;&#039;&#039; on the [[Old Map]] a day after it was created. Over the next few weeks he would design and build the general shape of the spawn cathedral. He would later also go on to create the first admin shop inside this structure. Despite not playing on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; very frequently at this time, &#039;&#039;&#039;aq2a&#039;&#039;&#039; would play from time to time to plan out potential builds.&lt;br /&gt;
&lt;br /&gt;
===Server opening===&lt;br /&gt;
Shortly after the loss of the  [[Old Map]], &#039;&#039;&#039;aq2a&#039;&#039;&#039; would begin construction with [[User:Orknarok_666|Orknarok_666]] on the new [[Spawn Castle]]. This constructed took a number of months as both &#039;&#039;&#039;aq2a&#039;&#039;&#039; and [[User:Orknarok_666|Orknarok_666]] were both distracted with other activities. Pressure mounted during December of 2024, as the server had a target opening date of Christmas 2025. &#039;&#039;&#039;aq2a&#039;&#039;&#039; and [[User:Orknarok_666|Orknarok_666]] would eventually finish the [[Spawn Castle]] along with the wall surrounding spawn around January 2025, and the server was opened. &lt;br /&gt;
&lt;br /&gt;
===Oceanside development===&lt;br /&gt;
At first, &#039;&#039;&#039;aq2a&#039;&#039;&#039; spend a majority of time on the server building his town, [[Oceanside]]. Similarly to how he usually built on other servers, this town was not public and had a strict theme. During this time, &#039;&#039;&#039;aq2a&#039;&#039;&#039; was semi-active, hopping on for a few hours every few weeks. He would build some structures then log off.&lt;br /&gt;
&lt;br /&gt;
===Cascadia===&lt;br /&gt;
Sometime around March, 2025, &#039;&#039;&#039;aq2a&#039;&#039;&#039; discovered a beautiful valley that was completely naturally generated. He set a home there and created a claim, intending to come back later. Around April, he would return to this spot and begin construction on a town named &#039;&#039;&#039;Adal&#039;&#039;&#039;. He would build a few structures and begin planning out a larger town. In the summer of 2025, &#039;&#039;&#039;aq2a&#039;&#039;&#039; would sink considerable time into &#039;&#039;&#039;Adal&#039;&#039;&#039; and build a particularly large building that would become the [[BMC Warehouse]]. It was around this time that the town was renamed to [[Cascadia]]. Today, [[Cascadia]] is usually where you&#039;ll find &#039;&#039;&#039;aq2a&#039;&#039;&#039;, either working on a build, planning, or just AFK. The town is now defunct.&lt;br /&gt;
&lt;br /&gt;
===BMC Warehouse===&lt;br /&gt;
==Staff Involvement==&lt;br /&gt;
&#039;&#039;&#039;aq2a&#039;&#039;&#039; was a founding administrator of &#039;&#039;&#039;BetaMC&#039;&#039;&#039; along with [[User:Jcheese7|Jcheese7]] and [[User:Orknarok_666|Orknarok_666]] and was briefly owner before retiring in 2026.&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2939</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2939"/>
		<updated>2026-08-15T21:44:21Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining. Many of it&#039;s buildings are remade by aq2a from other servers. Credits to the original designers should be visible on the build.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;44&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, a large Cathedral, multiple new districts, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
[[File:CascadiaCityCenter.png|300px|thumb|right|Cascadia&#039;s City Center]]&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|300px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|300px|thumb|right|Cascadian Harbors and the town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Merchant District===&lt;br /&gt;
East of &#039;&#039;&#039;City Center&#039;&#039;&#039;, you&#039;ll find &#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; Merchant district. Home to many commercial buildings, shops, and offices, it offers stunning views of the Cathedral, along with proximity to other businesses. If you&#039;re interested in renting space, or purchasing land here, contact your district authority.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Cathedral===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2912</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2912"/>
		<updated>2026-08-09T17:08:23Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;44&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, a large Cathedral, multiple new districts, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
[[File:CascadiaCityCenter.png|300px|thumb|right|Cascadia&#039;s City Center]]&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|300px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|300px|thumb|right|Cascadian Harbors and the town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Merchant District===&lt;br /&gt;
East of &#039;&#039;&#039;City Center&#039;&#039;&#039;, you&#039;ll find &#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; Merchant district. Home to many commercial buildings, shops, and offices, it offers stunning views of the Cathedral, along with proximity to other businesses. If you&#039;re interested in renting space, or purchasing land here, contact your district authority.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Cathedral===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2911</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2911"/>
		<updated>2026-08-09T17:04:25Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Continuing Development */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;44&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, a large Cathedral, multiple new districts, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
[[File:CascadiaCityCenter.png|300px|thumb|right|Cascadia&#039;s City Center]]&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|300px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|300px|thumb|right|Cascadian Harbors and the town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Cathedral===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2910</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2910"/>
		<updated>2026-08-09T17:01:54Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;44&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
[[File:CascadiaCityCenter.png|300px|thumb|right|Cascadia&#039;s City Center]]&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|300px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|300px|thumb|right|Cascadian Harbors and the town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Cathedral===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2909</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2909"/>
		<updated>2026-08-09T17:01:08Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Notable Builds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;44&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
[[File:CascadiaCityCenter.png|400px|thumb|right|Cascadia&#039;s City Center]]&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|400px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|400px|thumb|right|Cascadian Harbors and the town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Cathedral===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2908</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2908"/>
		<updated>2026-08-09T16:59:45Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;44&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
[[File:CascadiaCityCenter.png|400px|thumb|right|Cascadia&#039;s City Center]]&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|400px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|400px|thumb|right|Cascadian Harbors and the town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=File:CascadiaCityCenter.png&amp;diff=2907</id>
		<title>File:CascadiaCityCenter.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=File:CascadiaCityCenter.png&amp;diff=2907"/>
		<updated>2026-08-09T16:59:02Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: View of Cascadia&amp;#039;s City Center&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
View of Cascadia&#039;s City Center&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2906</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2906"/>
		<updated>2026-08-09T16:54:50Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;44&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|400px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|400px|thumb|right|Cascadian Harbors and the town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2905</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2905"/>
		<updated>2026-08-09T16:54:16Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|400px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|400px|thumb|right|Cascadian Harbors and the town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2904</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2904"/>
		<updated>2026-08-09T16:53:53Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|400px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|400px|thumb|right|Cascadian Harbors | Town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2903</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2903"/>
		<updated>2026-08-09T16:53:20Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
[[File:BootyBay.png|400px|thumb|right|Booty Bay]]&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|400px|thumb|right|Town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=File:BootyBay.png&amp;diff=2902</id>
		<title>File:BootyBay.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=File:BootyBay.png&amp;diff=2902"/>
		<updated>2026-08-09T16:52:40Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: View of Booty Bay from atop it&amp;#039;s church.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
View of Booty Bay from atop it&#039;s church.&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2901</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2901"/>
		<updated>2026-08-09T16:47:24Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Cascadian Harbor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|400px|thumb|right|Town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district.&lt;br /&gt;
&lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2900</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2900"/>
		<updated>2026-08-09T16:47:11Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|400px|thumb|right|Town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, although according to town leadership, it still remains an important district. &lt;br /&gt;
The town of Far Harbor operates independently in this district. The people of this town are elusive, rarely leaving their homes, and refusing to speak with strangers.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2899</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2899"/>
		<updated>2026-08-09T16:40:24Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|400px|thumb|right|Town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, it still remains an important project to town leadership.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2898</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2898"/>
		<updated>2026-08-09T16:40:06Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|200px|thumb|right|Town of Far Harbor]]&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, it still remains an important project to town leadership.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2897</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2897"/>
		<updated>2026-08-09T16:39:53Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Cascadian Harbor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
[[File:Cascadian_Harbor.png|200px|thumb|right|Town of Far Harbor]]&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, it still remains an important project to town leadership.&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2896</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2896"/>
		<updated>2026-08-09T16:39:34Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Cascadian Harbor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, it still remains an important project to town leadership.&lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|200px|thumb|right|Town of Far Harbor]]&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2895</id>
		<title>Cascadia</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Cascadia&amp;diff=2895"/>
		<updated>2026-08-09T16:38:50Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: /* Cascadian Harbor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cascadia&#039;&#039;&#039; is a town on &#039;&#039;&#039;BetaMC&#039;&#039;&#039; owned by [[User:aq2a|aq2a]]. It is an exclusive village with stunning views and scenery. The town is always looking for active people, and encourages prospective builders and members to contact the owner if they are interested in joining.&lt;br /&gt;
&lt;br /&gt;
[[Category:Town]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox Town&lt;br /&gt;
| caption = Cascadia&lt;br /&gt;
| image = CascadiaPrime.png&lt;br /&gt;
| image_size = 400px&lt;br /&gt;
| owner = [[User:aq2a|&#039;&#039;&#039;aq2a&#039;&#039;&#039;]]&lt;br /&gt;
| assistants = [[User:Orknarok_666|&#039;&#039;&#039;Orknarok_666&#039;&#039;&#039;]]&lt;br /&gt;
| members = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
| founded = &#039;&#039;&#039;March, 2025&#039;&#039;&#039;&lt;br /&gt;
| status = &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Active&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Town History==&lt;br /&gt;
===Adal===&lt;br /&gt;
Before significant development began in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; it was a claim owned by [[User:aq2a|aq2a]] called Adal. This was a place-holder name as [[User:aq2a|aq2a]] intended to use the land in the future thanks to it&#039;s natural beauty. During this time,  a number of structures were built in what is now &#039;&#039;&#039;Olde Town&#039;&#039;&#039;. &#039;&#039;&#039;Adal&#039;&#039;&#039; was renamed to &#039;&#039;&#039;Cascadia&#039;&#039;&#039; after the construction of the [[BMC Warehouse]], and developments in the town became more expansive.&lt;br /&gt;
&lt;br /&gt;
===Warehouse Opening===&lt;br /&gt;
Upon the completion of the [[BMC Warehouse]], [[User:aq2a|aq2a]] created a stargate next to the mall entrance, linking the shop to spawn. Given the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; reputation, the shop began welcoming it&#039;s new visitors to notable success. Visitors to the &#039;&#039;&#039;Warehouse&#039;&#039;&#039; also meant visitors to &#039;&#039;&#039;Cascadia&#039;&#039;&#039;, and the town increased notoriety due to it&#039;s high standard of building and appealing landscape. This time marks a shift in development in &#039;&#039;&#039;Cascadia&#039;&#039;&#039; where construction advanced at a rapid pace. Previously construction was fairly staggered, but after this point new buildings rose quite frequently. Large projects outside the city center also began to take shape, and city planning took more of an important role in development.&lt;br /&gt;
&lt;br /&gt;
===Continuing Development===&lt;br /&gt;
Today, &#039;&#039;&#039;Cascadia&#039;&#039;&#039; is still being expanded. With land claims that encompass the entire continent in which it sits, with multiple large projects in the works. Recent developments have led to the construction of The University of Cascadia, as well as the first foundations of a Cascadian Palace.&lt;br /&gt;
&lt;br /&gt;
==Districts==&lt;br /&gt;
===City Center===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; city center is the most developed and impressive district in the town. It lies between multiple mountains and is the focus of most construction today. Consisting of mostly commercial and residential buildings, it offers great views and excellent quality of life. Because of it&#039;s high standards, it is a restricted building area, requiring the highest level of clearance to build new structures. Although, interior contracts are still available to those of less build clearance.&lt;br /&gt;
&lt;br /&gt;
===Booty Bay===&lt;br /&gt;
On the other side of the [[BMC Warehouse]] lies a pirate cove built by [[User:Orknarok_666|Orknarok_666]]. It&#039;s style consists of small wooden, or brick buildings stacked upon each other, along with nautical themes of ships and ports. Its development is currently stunted as it&#039;s chief builder has all but left the server entirely. &lt;br /&gt;
&lt;br /&gt;
===Cascadian Harbor===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; harbor district wraps around the large mountains that flank the city center. It consists of small coastal homes, warehouses, docks, and ports. Although it&#039;s development has been slow in comparison to the city center, it still remains an important project to town leadership.&lt;br /&gt;
&lt;br /&gt;
[[File:Cascadian_Harbor.png|200px|thumb|left|Caption]]&lt;br /&gt;
&lt;br /&gt;
===Cascadian Underground===&lt;br /&gt;
&#039;&#039;&#039;Cascadia&#039;s&#039;&#039;&#039; underground transit system is planned to be quite expansive and include stops at all major districts. Although construction has yet to begin, it is known and documented that there are multiple dungeon systems that lie underneath the town which must have proper infrastructure developed prior to construction.&lt;br /&gt;
&lt;br /&gt;
==Notable Builds==&lt;br /&gt;
&lt;br /&gt;
===Warehouse===&lt;br /&gt;
===Capitol Building===&lt;br /&gt;
===University of Cascadia===&lt;br /&gt;
===Cascadian Palace===&lt;br /&gt;
===Ancient Ruins===&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=File:Cascadian_Harbor.png&amp;diff=2894</id>
		<title>File:Cascadian Harbor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=File:Cascadian_Harbor.png&amp;diff=2894"/>
		<updated>2026-08-09T16:37:58Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: View of Cascadia&amp;#039;s Harbor from the western coast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
View of Cascadia&#039;s Harbor from the western coast&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2886</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2886"/>
		<updated>2026-08-05T02:20:22Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Diamond Ore || +1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Lapis Ore || +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +32 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +128 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +256 || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Stone || +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 1.33%&lt;br /&gt;
|-&lt;br /&gt;
| +128 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Glowstone || +2 Blocks || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Blocks || 1.33%&lt;br /&gt;
|-&lt;br /&gt;
| +64 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +256 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Clay Block || +8 Balls || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +64 Balls || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +32 Blocks || 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| +128 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Pumpkikn || +4 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 1.33%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2885</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2885"/>
		<updated>2026-08-05T02:16:03Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Diamond Ore || +1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Lapis Ore || +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +32 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +128 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +256 || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Stone || +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 1.33%&lt;br /&gt;
|-&lt;br /&gt;
| +128 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Glowstone || +2 Blocks || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Blocks || 1.33%&lt;br /&gt;
|-&lt;br /&gt;
| +64 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +256 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2884</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2884"/>
		<updated>2026-08-05T02:06:30Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Diamond Ore || +1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Lapis Ore || +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +32 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +128 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +256 || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Stone || +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 1.33%&lt;br /&gt;
|-&lt;br /&gt;
| +128 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2883</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2883"/>
		<updated>2026-08-05T02:06:11Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Diamond Ore || +1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Lapis Ore || +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +32 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +128 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +256 || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspanw=&amp;quot;3&amp;quot;|Stone || +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 1.33%&lt;br /&gt;
|-&lt;br /&gt;
| +128 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2882</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2882"/>
		<updated>2026-08-05T02:00:52Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Diamond Ore || +1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2881</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2881"/>
		<updated>2026-08-05T02:00:33Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Diamond Ore || +1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2880</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2880"/>
		<updated>2026-08-05T01:59:35Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Diamond Ore || +1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2879</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2879"/>
		<updated>2026-08-05T01:57:10Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.2%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2878</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2878"/>
		<updated>2026-08-05T01:54:57Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 Ingots || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 Ingots || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +4 Blocks || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +8 Blocks || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2877</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2877"/>
		<updated>2026-08-05T01:54:02Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +36 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +72 || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Gold Ore || +1 Ingot || 20%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2876</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2876"/>
		<updated>2026-08-05T01:52:53Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Iron Ore || +1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +36 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +72 || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2875</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2875"/>
		<updated>2026-08-05T01:52:21Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Iron Ore || +1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +36 || 0.33%&lt;br /&gt;
|-&lt;br /&gt;
| +72 || 0.2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2874</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2874"/>
		<updated>2026-08-05T01:47:36Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| +64 || 0.33%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2873</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2873"/>
		<updated>2026-08-05T01:47:09Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10%&lt;br /&gt;
|- &lt;br /&gt;
| +32 || 1%&lt;br /&gt;
|- &lt;br /&gt;
| +128 || 0.2%&lt;br /&gt;
|- &lt;br /&gt;
| +512 || 0.066%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
|+16 || 2%&lt;br /&gt;
|-&lt;br /&gt;
|+64 || 0.33%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2872</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2872"/>
		<updated>2026-08-05T01:45:19Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || +4 || 10% &lt;br /&gt;
| +32 || 1% &lt;br /&gt;
| +128 || 0.2% &lt;br /&gt;
| +512 || 0.067%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Coal Ore || +1 || 33.33%&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2871</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2871"/>
		<updated>2026-08-05T01:37:58Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10% &lt;br /&gt;
|-&lt;br /&gt;
| x32 || 1% &lt;br /&gt;
|-&lt;br /&gt;
| x128 || 0.2% &lt;br /&gt;
|-&lt;br /&gt;
| x512 || 0.067%&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2870</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2870"/>
		<updated>2026-08-05T01:36:59Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10% &lt;br /&gt;
|-&lt;br /&gt;
| x32 || 1% &lt;br /&gt;
|-&lt;br /&gt;
| x128 || 0.02% &lt;br /&gt;
|-&lt;br /&gt;
| Example || Example &lt;br /&gt;
|-&lt;br /&gt;
| Example || Example &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2869</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2869"/>
		<updated>2026-08-05T01:36:48Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10% ||&lt;br /&gt;
|-&lt;br /&gt;
| x32 || 1% ||&lt;br /&gt;
|-&lt;br /&gt;
| x128 || 0.02% ||&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example ||&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2868</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2868"/>
		<updated>2026-08-05T01:36:39Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10% ||&lt;br /&gt;
|-&lt;br /&gt;
| x32 || 1% ||&lt;br /&gt;
|-&lt;br /&gt;
| x128 || 0.02% ||&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2867</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2867"/>
		<updated>2026-08-05T01:36:30Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10% ||&lt;br /&gt;
|-&lt;br /&gt;
| x32 || 1% ||&lt;br /&gt;
|-&lt;br /&gt;
| x128 || 0.02% ||&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|-&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2866</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2866"/>
		<updated>2026-08-05T01:35:54Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10% ||&lt;br /&gt;
|-&lt;br /&gt;
| x32 || 1% ||&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Examp&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|-&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2865</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2865"/>
		<updated>2026-08-05T01:35:36Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| x32 || 1% || x128 ||&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|-&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2864</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2864"/>
		<updated>2026-08-05T01:35:21Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| x32 || 1% ||&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|-&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2863</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2863"/>
		<updated>2026-08-05T01:34:32Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 32x || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|-&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2862</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2862"/>
		<updated>2026-08-05T01:34:04Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|-&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2861</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2861"/>
		<updated>2026-08-05T01:33:33Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|-&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
	<entry>
		<id>https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2860</id>
		<title>Treasure Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.betamc.org/index.php?title=Treasure_Hunter&amp;diff=2860"/>
		<updated>2026-08-05T01:33:19Z</updated>

		<summary type="html">&lt;p&gt;Aq2a: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plugins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; (Also referred to as &amp;quot;Gold Tools&amp;quot; or &amp;quot;GoldUtils&amp;quot;) is a unique plugin on &#039;&#039;&#039;Betamc&#039;&#039;&#039; that adds special effects to gold tools. This plugin is only active on weekends.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039; has an effect on most gold tools, giving them a chance to generate more resources from mining while using them. Exact drop rates can be referenced from the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Caption text&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Reward Quantity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Log || x4 || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aq2a</name></author>
	</entry>
</feed>